Implements PLAN.md Phase 4: the read model. /sync, /messages and /context, the filters that narrow them, and the streams a response carries that are not room events — typing, receipts, presence and to-device messages. With this a client can be used against Warp, which is milestone M1. The one architectural choice is that the syncapi has no copy of the rooms: it reads them through the roomserver. Dendrite gives its syncapi its own tables and feeds them from the output stream, which is right for a design where the two can be separate processes, and Dendrite's could be. Warp is one process by decision, and there the copy buys nothing and costs the hardest class of bug a homeserver has — a read model that disagrees with the room, where a client is shown a message that was rejected and the only way to find out is to compare two tables. So the roomserver grew a read model (stream.go, roomsync.go, visibility.go) rather than exporting its store: reading an event means parsing it under its room's version, and a second copy of the version registry, the parser and the client projection would be a second place for them to disagree. syncapi: stream tokens naming a position in each of five independent streams, so a client that has seen receipt 7 but only event 4 can say so in one opaque string. A token with fewer positions than this build writes is accepted and the rest read as zero, which is what lets a token stored before a stream existed go on working. The PDU position comes from MAX(stream_ordering) and not from the counter row the other four use: the counter is advanced inside the writing transaction, so a token taken from it would name a position whose event no reader can see yet, and the event would be skipped for good once that transaction committed. Long polling goes through a notifier that wakes by room and by user rather than globally — an event wakes the listeners of its room, a membership event also wakes the user it names, so an invite reaches a client that is not in the room yet. A wake-up is only ever a hint: the listener re-reads the streams and decides for itself what changed, which is what makes it safe for the notifier to hold no state about what each client has seen. The listener registers before the read, so an event landing in between leaves the channel signalled and the sync reads again rather than blocking on a change it just missed. EventPersisted must not block, because it is called with the room's write lock still held. "Something happened" is not "a token moved". A stream can move without this user being concerned by it, and returning on every such move would turn a long poll back into a busy loop. The same trap caught presence twice over: a client says it is still online by syncing, so ?set_presence= makes every sync a presence write, and a stream that moved each time would wake every peer, which would sync, which would move it again. SetPresence therefore reports whether anything a peer would notice actually changed, and a write that only refreshes the last-active timestamp leaves the stream alone. Timeline windows are named by their two ends and a direction, Low exclusive and High inclusive in both directions, rather than by "from" and "to" as the wire format spells them. Each of those would otherwise be the low bound in one direction and the high bound in the other, which is exactly the off-by-one every pagination bug is made of; the handlers translate once and nothing below them thinks about it again. A sync's timeline is read backwards and reported forwards, because a client wants the newest events of the window it missed — a forward read with a limit hands it the oldest and then calls the rest a gap. visibility: history visibility is now a span rather than a yes or no, which is what Phase 3 deferred here. A user who has left a room is served the room as it was when they left — their state reads, their members and their timeline — instead of being refused, and is bounded above at their own membership event so a kicked client cannot go on streaming. Their span is found from their own member events, so a user who joined, left and rejoined sees their latest span. ?at= on /members is honoured for the same reason. What is left is that the span is computed from the room's current history_visibility where the spec judges each event by the one in force when it was sent; that is a state read per event and belongs with open question 1. Typing is held in memory and nowhere else: notifications expire in seconds, are worthless across a restart, and arrive one per keystroke-burst per room, so persisting them would be the busiest table in the database holding the least valuable data in it. Receipts only ever advance, compared on the position of the event acknowledged rather than on arrival, because two of a user's clients read at different speeds and the slower one must not drag the marker backwards. To-device queues are per device and drained by the next sync rather than by the one that delivered them, so a client that crashes in between gets the batch again — the right way round, since a lost key share leaves a message permanently undecryptable and a duplicate is ignored. A wildcard addressee is expanded when sent, not stored, because "every device" means the ones that existed then. Presence is off by default, which answers PLAN.md open question 3. It is the noisiest thing in Matrix and the one genuinely fan-out notification here; a private homeserver gains little from it. With it off the endpoints refuse rather than disappearing, because a client that gets a 404 from /presence concludes the server is too old to have it and stops asking. storage: one migration per driver adding the receipt, to-device, presence and filter tables with a counter row each, and a stream position on the existing account data table rather than a parallel one — there is exactly one current value per (user, room, type), and a second table would be a second thing to keep in step. Account data is reported in an event list but is not an event, so it gets its own response type: a room event with an empty sender and no timestamp would make a client decide what that meant. Deliberately missing, each named in docs/sync.md: notification counts (they need push rules, Phase 8), device lists (the keyserver, Phase 7), anything remote (Phase 5), threads (Phase 10). device_lists is sent as two empty lists because a client reads a missing one as malformed; the notification counts are left out entirely, because a zero there is a claim and an absent field is not. Tested through HTTP rather than against the builder, because what is worth pinning down is the response a client sees — which section a room lands in, whether a token handed back can be handed in again, whether paging terminates and loses nothing. The storage tests run against both SQL drivers; the notifier has its own tests for the concurrent case. A live server was driven end to end, which is what caught the two bugs the unit tests had missed: a backwards /messages page must be in reverse chronological order, and `start` must name where the page began rather than position zero when ?from= was omitted. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
7.4 KiB
Development
Prerequisites
- Go 1.26+. Nothing else for the default build: the SQLite driver is pure
Go and
CGO_ENABLED=0works everywhere. - A C toolchain only if you want
go test -race. - PostgreSQL only to run the storage tests against it.
golangci-lintv2 formake lint:go install github.com/golangci/golangci-lint/v2/cmd/golangci-lint@latest
Everyday commands
make build # bin/warp
make test # go test ./... in server/
make check # vet + test
make lint
make cover # coverage.html
make clean
Each one is a two-line shell command if you would rather not use make;
look at the Makefile.
Running a server locally
cp warp.yaml.example warp.yaml # set global.server_name
make build
./bin/warp generate-keys
./bin/warp serve
The SQLite file, the signing key and (later) the media store are written
relative to the working directory. They are in .gitignore.
For a throwaway server with no config file at all:
WARP_SERVER_NAME=dev.local WARP_PRIVATE_KEY=./keys/dev.key ./bin/warp generate-keys
WARP_SERVER_NAME=dev.local WARP_PRIVATE_KEY=./keys/dev.key ./bin/warp serve
Adding a database migration
- Write the same change twice, once per SQL dialect:
server/internal/storage/sqlite/migrations/NNNN_name.sqlandserver/internal/storage/postgres/migrations/NNNN_name.sql. Use the next free number;NNNNis zero-padded to four digits. - The files are embedded with
embed.FS, so a rebuild picks them up. ./bin/warp migrate --statuslists what would run,./bin/warp migrateapplies it. A server started withdatabase.auto_migrate: true(the default) runs them itself.
Rules the runner enforces:
- One transaction per migration. A failure rolls that file back entirely and leaves the following ones unapplied.
- A migration that has already been applied and whose file has since changed is an error. Write a new migration instead of editing an old one; the checksum of every applied file is recorded.
- A database that has migrations this binary does not know about refuses to start, so an old binary cannot run against a newer schema.
Long-polling endpoints
/sync holds a request open until something happens, which has two
consequences worth knowing about when running a server locally.
listen.write_timeout must stay above sync.long_poll_timeout, or the
listener cuts off a blocked sync before it can answer. The defaults
(120s and 30s) leave room; a proxy in front of the server needs the same
check.
A blocked sync is woken through syncapi.Notifier, not by polling, so a
test that sends an event and then expects a blocked sync to return has to
make sure the sync is actually blocked first — otherwise it finds the event
without ever having waited, and passes without testing anything.
Notifier.Listeners() exists for that, and
internal/clientapi/sync_test.go shows the pattern.
Adding an endpoint
Routes are registered in server/internal/setup/routes.go on an
httputil.Router, which is http.ServeMux plus per-route metrics:
r.HandleFunc("GET /_matrix/client/v3/profile/{userID}/displayname", s.handleGetDisplayName)
Handlers have the signature func(http.ResponseWriter, *http.Request) error
and return Matrix errors directly:
func (s *Server) handleThing(w http.ResponseWriter, r *http.Request) error {
if somethingWrong {
return httputil.Forbidden("You are not allowed to do that")
}
httputil.WriteJSON(w, http.StatusOK, response{})
return nil
}
Anything returned that is not a *httputil.MatrixError is logged in full
and reported to the client as M_UNKNOWN, so internal detail never leaks.
Endpoints that belong to the federation surface are registered through the gate instead, so they disappear when federation is switched off:
r.Handle("GET /_matrix/federation/v1/version", s.federation.ProtectFunc(s.handleFederationVersion))
A Client-Server endpoint that would need federation to answer returns
federation.RejectClientRequest("..."), which is an M_FORBIDDEN that
says why.
Tests
- Unit tests live next to the code. Each API package holds its own
HTTP-level tests, built on a throwaway SQLite database with the real
components behind them rather than fakes;
internal/setupholds the smaller set that goes through the whole wrapped handler, to catch a route that was written but never registered. - Storage tests run against every driver that is available:
SQLite always, PostgreSQL when
WARP_TEST_POSTGRES_DSNis set. The PostgreSQL tests share one database, so each group of them truncates the tables it owns first; add a table toresetRoomTablesorresetSyncTableswhen you add one, or the second test to insert the same row will collide — and only in CI, where PostgreSQL exists. - The event core under
internal/matrixis tested against the spec's own cryptographic and canonical JSON test vectors, and has fuzz targets for the two functions that read bytes straight off the network.make testruns the unit tests; the fuzzers are opt-in. See event-core.md. - CI runs
gofmt -l,go mod tidy(as a diff check),go vet, the tests on Linux and Windows, the race detector on Linux,golangci-lint, and a smoke test that boots the real binary and curls it.
Complement
Complement is the official Matrix integration suite. It runs a container per homeserver per test and drives it over the real HTTP API, which makes its pass count the honest measure of how far along the server is — PLAN.md section 9 treats it as the primary progress metric.
make complement # the current target set
server/test/complement/run.sh TestLogin # one test
COMPLEMENT_DEBUG=1 make complement # with the container logs
It needs Docker. The script builds the image, clones Complement into
.complement/ (ignored by git) and runs the subset for the phases that are
done — the account, room and stream tests, with federation off. Extend
COMPLEMENT_TESTS in
run.sh as each phase lands, rather than
switching to the whole suite: a pass count that drops because a later phase
is missing is noise.
The image is server/test/complement/Dockerfile
and the deployment is entirely WARP_* environment variables — see
entrypoint.sh. Two things there
are worth knowing: rate limiting is off, because the whole suite comes from
one address and would otherwise spend its time reading M_LIMIT_EXCEEDED;
and port 8448 is exposed but nothing listens on it yet. The federation
profile needs a TLS listener signed by the CA that Complement mounts at
/complement/ca, which arrives with federation in Phase 5.
Creating the first account
A new install has registration off, so the first account is made from the command line against the database directly — no server needs to be running:
./bin/warp create-account --username you --admin
It prompts for the password twice. --password-file reads it from a file and
--password takes it inline, for scripts that have already thought about the
shell history. From there, the admin API can turn registration on:
curl -X PUT http://localhost:8008/_warp/admin/v1/registration -H "Authorization: Bearer $TOKEN" -d '{"enabled": true}'