Commit Graph
33 Commits
Author SHA1 Message Date
tajniak81andClaude Opus 5.5 89f89b5d36 Docker-AIO: one image per database
Dockerfile builds warp-aio on SQLite, Dockerfile.PocketBase builds
warp-aio-pocketbase and Dockerfile.PostgreSQL builds warp-aio-postgresql
with PostgreSQL bundled. The database driver and connection string now
come from the image, so the SQLite and PocketBase images no longer carry
PostgreSQL (103 MB instead of 149 MB). The AIO compose files point at
their own Dockerfile and image, and the entrypoint refuses to start an
embedded PostgreSQL in an image that has none.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-22 20:22:24 +02:00
tajniak81andClaude Opus 5.5 b8d692bac5 Docker: read every setting from a .env file
Each folder gets a .env.example listing every homeserver, admin panel
and web client setting with its default (empty means the default).
Compose reads .env for ports, registry and the PostgreSQL password, and
passes it to the containers through env_file; the compose files keep
only the database driver, connection string and internal addresses.
.env is git-ignored.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-22 20:12:35 +02:00
tajniak81andClaude Opus 5.5 6236f5d9a8 Docker and Docker-AIO compose setups for SQLite, PocketBase and PostgreSQL
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Docker/ runs the homeserver, admin panel and web client as separate
containers built from the existing Dockerfiles; Docker-AIO/ runs all
three (and optionally PostgreSQL) in one warp-aio image, supervised by
a small entrypoint. Each has a build file and a .prod.yml that only
pulls images from WARP_REGISTRY at WARP_VERSION.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 16:52:10 +02:00
tajniak81andClaude Opus 5.5 829b236efe Desktop: notifications, tray, auto-update, installer; web: sliding sync, voice messages, notifications
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Web client (also what the desktop app runs):

- Simplified Sliding Sync (MSC4186) when the homeserver advertises
  org.matrix.simplified_msc3575. src/matrix/sliding.ts answers the SDK's
  GET /sync with a sliding sync request and rewrites the response into
  the /sync shape, as the Android app does; the SDK's own sliding sync
  mode doesn't sort thread replies into threads. 20 rooms first, then
  every room (up to 1000); to_device, e2ee, account data, receipts and
  typing extensions; M_UNKNOWN_POS starts a new connection. The SDK's
  /members?at=<sync token> drops the token, which here is ours. Settings
  can switch back to /sync.
- Notifications for new messages and incoming calls while Warp isn't in
  front, by the account's push rules, evaluated after decryption. The
  browser's Notification API once turned on in Settings, or the desktop
  app's bridge (window.warpDesktop). One per room; a click opens it.
- Voice messages: record from the composer, sent as m.audio with
  MSC3245's voice marker and MSC1767's duration and waveform (encrypted
  in encrypted rooms); a waveform player in the timeline.
- @warp/ui: a slot for extra composer buttons; bell-off, play and pause
  icons.

Desktop app:

- System notifications through Wails' notifications service, fed by
  /_desktop/bridge.js (/_desktop/notify, JSON only); clicking one shows
  the window and opens the room.
- Tray icon with Open and Quit; closing the window hides it (a one-time
  notification says so), File > Quit ends it. The page title goes to
  the window and the tray tooltip, the unread count to the taskbar or
  Dock badge.
- Auto-update from a Wails update manifest at DESKTOP_UPDATE_URL: a quiet
  check a minute after start and every six hours, a notification when a
  newer version exists, Help > Check for updates opens the update window.
  Optional signature key (DESKTOP_UPDATE_KEY). Linux package installs
  leave updates to the package manager. build/manifest writes the
  manifest.
- Per-user NSIS installer (make desktop-windows-installer), the macOS
  bundle zipped for the updater, a desktop CI job, and a Desktop release
  workflow that builds all three platforms and the manifest.

Tested on Windows against a local homeserver: sliding sync with E2EE,
threads and a server restart; notifications (toast history), close to
tray, relaunch restoring the window; voice messages recorded, sent and
played, encrypted too; the update check finding a newer version. Not
tested: installing an update, the NSIS installer, CI, macOS and Linux.
Code signing needs certificates and isn't done.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 14:01:02 +02:00
tajniak81andClaude Opus 5.5 8ff2730676 Web client: replies, reactions, threads and spaces
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- Replies: Reply on a message puts it above the composer; the reply
  quotes it (sender and first line), and the quote goes to the message.
  Sent without the quoted fallback (Matrix 1.13); the fallback in older
  replies is not shown.
- Reactions: the six quick ones of the Android app or any other emoji,
  chips under the message with counts, yours highlighted; a chip adds
  yours or takes it back.
- Threads: matrix-js-sdk's thread support is on. Reply in thread opens
  the thread beside the room with its own composer; the root shows
  "N replies" and the last reply; Threads in the header lists them.
  Receipts are per thread (MSC3771): the room is marked read with its
  read marker and a separate receipt for "main", since /read_markers'
  receipt has no thread_id and would read every thread. Unread counts
  per thread (MSC3773) and a dot on unread threads.
  Two SDK quirks worked around: the thread view creates the thread
  object when a thread starts here (else the first reply's remote echo
  is dropped until reload), and the reply count is re-read from the
  root's bundled count after replies arrive (the SDK can count one
  twice).
- Spaces: kept out of the room list; a picker narrows the list to a
  space's rooms and its subspaces'. A space's page (/hierarchy) lists
  its rooms with Open or Join; admins add existing rooms, create new
  ones in it and take rooms out. New space in the + menu and picker.
- The room composer moved into RoomComposer.vue, shared by the room
  and the thread pane. New thread and space icons in apps/ui.
- Dev server: the Rust crypto's .wasm was lost to vite's pre-bundling,
  so E2EE never started under `pnpm web:dev`; the package is now served
  as it is in dev.

Server: /versions lists v1.1 to v1.14. matrix-js-sdk checks for the
exact version a feature came in, and with only v1.13 and v1.14 it kept
threads, per-thread unread counts, recursive relations and intentional
mentions off.

Tested in the browser against a local server: replies, reactions,
threads (new and existing, in plain and encrypted rooms, receipts
checked on the server) and spaces.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 10:09:12 +02:00
tajniak81andClaude Opus 5.5 12550c4078 Mobile: calls in the background, screen sharing, read receipts per thread
- Calls keep going with the app in the background: a foreground service
  (CallService.kt, driven from lib/matrix/call_service.dart) declares the
  microphone, the camera while it's on and the screen while it's shared.
  Its notification (CallStyle) shows the call's length, opens the call
  and hangs up. Swiping the app away ends the call.
- Screen sharing on Android: consent, then media projection on the
  service, then LiveKit publishes a screen-share track. A shared screen
  replaces the sharer's camera on their tile, shown whole and unmirrored;
  stopping it from Android's controls stops the share.
- Read receipts per thread (MSC3771): an open thread sends receipts with
  thread_id, "Read" under replies comes from receipts in the thread, and
  threads with unread replies get a dot on "N replies" and in the list.

Not tested on a device yet. README updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 09:22:56 +02:00
tajniak81andClaude Opus 5.5 b8ddbaacf3 Mobile calls: keep call memberships in memory; answering keeps the call screen
Found testing calls between two phones on the Compose call stack:

- The famedly SDK keeps only "important" state in memory for a room that
  hasn't been opened, so call memberships of other rooms were invisible:
  no ring (it was cleared at once, the call looking empty), no room-list
  marker. org.matrix.msc3401.call.member is now important state.
- The incoming-call card closed itself with Navigator.pop when the ring
  cleared, which popped the call screen pushed above it on Answer. The
  buttons now close the card first, and it closes itself only while it
  is the top route.

Tested: a voice call in a room of two (ring, answer, both connected
through LiveKit), and a video call in an encrypted room (to-device media
keys, frame cryptors OK on both sides, each phone showing the other's
video). The web client sees a phone's membership and rings for its
notification.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 09:08:01 +02:00
tajniak81andClaude Opus 5.5 41f800ab0b Mobile: voice and video calls (MatrixRTC with LiveKit)
Calls the way the web client and Element Call do them, with the same
events, so the three can share a call. The famedly SDK's own group calls
use com.famedly.call.member events, which the others don't read, so this
is written against the matrix-js-sdk wire format instead (lib/matrix/
calls.dart):

- Membership: org.matrix.msc3401.call.member state, key
  _@user:server_DEVICE_m.call, with the legacy session fields the js-sdk
  sends (application m.call, call_id "", membershipID, expires,
  focus_active, foci_preferred). An empty delayed copy (MSC4140) is
  scheduled first and pushed back every 5 s; leaving sends the empty
  state and cancels it.
- Media: a LiveKit token from the JWT service (the call's, else the
  homeserver's rtc/transports or .well-known rtc_foci) for an OpenID
  token; livekit_client connects.
- Encrypted rooms: a random 16-byte key per device, sent to every other
  device in the call over encrypted to-device
  io.element.call.encryption_keys, keys from others applied per LiveKit
  identity (@user:server:DEVICE); per-participant keys, no ratcheting,
  HKDF, like the web client's livekit-client.
- Ringing: a call started in a room of two sends a ring notification
  (MSC4075); the other side gets an incoming-call card and an insistent
  ringtone notification (full screen on a locked phone), declines with
  MSC4310 or answers by joining. The caller gives up after a minute or on
  a decline.
- UI: voice and video buttons in the room header, a call screen (the
  other person large and you in the corner, or a grid; mute, camera, flip,
  leave), a Join banner and a room-list marker for calls going on.

Not tested end to end yet: it needs a LiveKit SFU and JWT service.

README: replies, reactions, threads, spaces, QR verification, sliding
sync and calls.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 08:43:19 +02:00
tajniak81andClaude Opus 5.5 7d13d4fcfd Mobile: Simplified Sliding Sync (MSC4186)
The famedly SDK only knows /sync, but its sync loop asks Client.sync for
each response. WarpClient answers that with a sliding sync request and
rewrites the response into the /sync shape (slidingToSyncJson), so
decryption, the database, timelines and notifications work unchanged.

- Two lists, rooms and direct chats (with all their members, so DM names
  come out right), over a window that starts at the 20 most recent rooms
  for a quick first screen and widens to every room (up to 1000).
- The state the screens and encryption need, $LAZY members and $ME, and
  call memberships; timeline_limit 10, with prev_batch for history.
- Extensions: to_device (its since rides in the token), e2ee, account
  data, receipts, typing.
- Rooms the user left while the connection was open become leaves;
  invite_state and knock_state become invites and knocks.
- The SDK's token is ss1|<pos>|<to-device since>. A classic token, none, or
  M_UNKNOWN_POS starts a new connection; a server without
  org.matrix.simplified_msc3575 gets plain /sync.

Tested against Warp: first sync, encryption setup (account data and
oneShotSync through the connection), live messages, unread counts and
typing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 23:22:01 +02:00
tajniak81andClaude Opus 5.5 0fc8ee809d Mobile: QR-code verification
When both sides support it, a verification offers QR codes first: this
device shows its code (in a white quiet zone, whatever the theme) and can
scan the other's with the camera (mobile_scanner; only codes that start
with MATRIX count). The side whose code was scanned confirms the other
saw it succeed. Compare emoji stays available, and is used directly when
either side has no QR support.

Adds the CAMERA permission (camera hardware not required).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 23:16:27 +02:00
tajniak81andClaude Opus 5.5 879e22141b Mobile: spaces; /hierarchy always sends children_state
Mobile:
- The room list's title picks a space: All chats, or one space, which
  narrows the list to its rooms (and its subspaces' rooms).
- A space browser over /hierarchy: the rooms of a space and of its
  subspaces, joined or joinable, with Join; for those who may, adding an
  existing room or a new one to the space.
- New space in the new-chat sheet; invites to spaces show with the other
  invites and open the space when joined.
- Fixes several setState calls that were handed a Future (reloading the
  members, sessions, push distributor, threads), which Flutter rejects.

Server: /hierarchy left out children_state for a room without children.
The spec requires it on every room (an empty list), and SpaceRoom's
omitempty dropped empty lists too, despite its comment. The famedly Dart
SDK fails to parse such a response. The client API now wraps each room so
the field is always written; the federation response, which wants it left
out of the children it lists, is unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 23:14:40 +02:00
tajniak81andClaude Opus 5.5 4271d2ab17 Mobile: replies, reactions and threads
- Replies: Reply on a message's long press puts it above the composer;
  sent replies quote the message they answer (sender and first line),
  with the reply fallback left out of the body.
- Reactions: six quick ones and any other on long press, chips under the
  message with counts, the user's own highlighted; tapping a chip adds or
  takes back a reaction, a long press lists who reacted.
- Threads: Reply in thread opens a thread view (the root, then its
  replies, older ones fetched from /relations, new ones live from the room
  timeline) with a composer that sends into the thread. Thread replies
  are hidden from the main timeline; the root shows "N replies". Room info
  lists the room's threads (/threads).

The composer moved out of the room screen into widgets/composer.dart so
the room and thread views share it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 23:00:57 +02:00
tajniak81andClaude Opus 5.5 3356089c13 Android app (apps/mobile) with Flutter
apps/mobile is a Matrix client for Android on the famedly Matrix Dart SDK,
with vodozemac (compiled from Rust during the build) for end-to-end
encryption. It speaks the plain Client-Server API and uses the web
client's design tokens, fonts and symbol.

- Sign in by server name (.well-known), homeserver address or full user ID;
  sign up with the dummy and registration token stages. Sessions survive
  restarts: SQLite in private storage, credentials also in the Keystore,
  both excluded from backups and device transfers.
- Room list with unread and mention counts, invites, search and filters.
  Timeline with grouping, day separators, notices, history on scroll,
  links, images and files (authenticated media). Sending text, photos,
  camera shots and files, with Sending/Sent/Read/Not sent and Retry.
  Typing, receipts, deleting. New rooms and DMs, encrypted by default;
  joining by address; room info with members, invite, rename, topic,
  notification level, leave.
- Encryption: one-step setup behind a recovery key, verifying a new session
  with the recovery key (restoring the backup) or another session, emoji
  verification of people and sessions, reset. Undecryptable messages say
  why. Session list with verify and sign out.
- Notifications while running, and push through UnifiedPush (no Firebase):
  the distributor's endpoint becomes an event_id_only pusher, the gateway
  is discovered, and a push starts the app headless to fetch, decrypt and
  show the event.

Make targets: mobile (release APKs per ABI into bin/), mobile-run,
mobile-test. Kotlin incremental compilation is off (Windows, project and
pub cache on different drives), and Tink's JVM artifact is excluded in
favour of tink-android.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 22:45:06 +02:00
tajniak81andClaude Opus 5.5 b6bf3ce741 Desktop client (warp-desktop) with Wails v3
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apps/desktop is the web client in a native window. It embeds the same
build warp-web does and serves it through the same Go package, so every
screen is shared. Unlike warp-web it proxies nothing: the client calls the
homeserver directly, and the CSP allows the homeserver plus any https:
and wss: origin for the call backend.

- First run asks for the homeserver: a server name or address, with
  .well-known discovery and a /versions check; File > Change homeserver
  asks again. Signed-in sessions keep their own base URL, so a change
  never sends one server's token to another.
- Links to other sites open in the system browser (/_desktop/links.js,
  added to index.html); only http, https and mailto are opened.
- One instance at a time, since sessions and keys live in the webview's
  storage.
- Dev builds open the DevTools Protocol on Windows when
  WARP_DESKTOP_REMOTE_DEBUGGING_PORT is set, for scripted testing.
- Packaging: icon, version info and manifest in the Windows exe, a macOS
  .app with camera and microphone descriptions, Linux packages via nfpm.
  Make targets: desktop, desktop-run, desktop-test, desktop-resources,
  desktop-macos, desktop-linux.

Web client: host and client move out of internal/ so the desktop app can
import them, and host gains AnyCallOrigin. The Dockerfile, .dockerignore
and the vite output path follow the move.

Pinned to Wails v3.0.0-beta.27.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 21:43:54 +02:00
tajniak81andClaude Opus 5.5 76dfc98a86 Group voice and video calls with MatrixRTC and LiveKit
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Every call in the web client now goes through MatrixRTC with a LiveKit
SFU, the model Element Call and Element X use; the legacy 1:1 m.call.*
calls are gone. In a room of two the other person is rung and can answer
or decline; in a bigger room a banner offers to join the call. Calls show
a grid of participant tiles with mute, camera, screen sharing and leave,
and media is end-to-end encrypted in encrypted rooms.

Server:
- MSC4140 delayed events (send/state with a delay, plus the
  delayed_events list/restart/cancel/send API), stored and scheduled, so
  a member whose client drops off is taken out of the call.
- POST /user/{userId}/openid/request_token, which lk-jwt-service uses to
  hand out LiveKit tokens.
- org.matrix.msc4143.rtc_foci in /.well-known/matrix/client, configured
  under client_api.rtc.
- Room presets let members send call membership state.
- Migration 0014 for both SQL dialects.

Deploy: LiveKit and lk-jwt-service in compose (calls.yml) and the helm
chart. Docs: docs/calls.md, configuration and deployment.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 19:33:29 +02:00
tajniak81andClaude Opus 5.5 325431a5be Voice and video calls: TURN endpoint and web client calls
Server: GET /voip/turnServer, configured under client_api.turn. A shared
secret (coturn use-auth-secret) gives each user expiring TURN REST API
credentials; static credentials are the fallback; with nothing configured
it answers {} so clients still try a direct connection.

Web client: 1:1 calls (Matrix VoIP via matrix-js-sdk) in rooms with one
other person. Voice and video buttons in the room header, a ringing card
with answer, answer without video and decline, and a call panel that
stays up across rooms: mute, camera, screen sharing, expand, hang up,
ring tones. Call events show in the timeline and room list. Works around
the SDK keeping a failed microphone request forever.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 18:04:02 +02:00
tajniak81andClaude Opus 5.5 69ce927b6d Web client: E2EE on by default, trust shields, identity verification, QR
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- New rooms (public too) and direct messages are end-to-end encrypted by
  default.
- Per-message trust: "Not verified" for sessions you haven't verified,
  and what is wrong for unsigned sessions, mismatched keys or plain text
  in an encrypted room (src/matrix/trust.ts).
- Verify a person's identity in a room you share (your DM first), and
  QR-code verification both ways: show ours, scan theirs with the camera
  (qrcode-generator, jsqr).
- Warnings when someone's identity changes, with acknowledge, verify
  again or withdraw verification.
- Encrypted thumbnails for large images.
- A tab-only session encrypts its crypto store with a key kept in
  sessionStorage; stores unused for two weeks are deleted.
- Reset encryption fixed: new secret storage first, so the new
  cross-signing keys survive a stale /keys/query answer; status checks
  no longer query our own keys mid-setup.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 16:56:28 +02:00
tajniak81andClaude Opus 5.5 b6f3be6ac4 Web client (warp-web) with E2EE, and two sync fixes
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apps/web: a Matrix client for the browser on Vue 3, Tailwind and
matrix-js-sdk, built on @warp/ui. Like the admin panel it is an optional,
separate service: warp-web embeds the built app, serves /config.json and
proxies only /_matrix/client and /_matrix/media to the homeserver (or,
with -public-homeserver, lets the browser call it directly).
Sign-in and sign-up with registration tokens, room list, timeline with
back-pagination, text, images, video and files over authenticated media,
local echo with sent/read/failed states, receipts, typing, invites,
creating, joining and leaving rooms, room info, settings, phone layout.
End-to-end encryption through the Rust crypto: encrypted messages and
files, emoji verification, key backup setup and restore.

apps/ui: WRoomItem, WMessageBubble and WComposer from the brand package,
and the icons the client needs.

syncapi fixes found with the client:
- A room joined inside the sync window was sent as the join alone with
  limited: false, so clients thought they had the whole room. It is now
  read like an initial sync; a profile change is not mistaken for a join.
- A live typing notification was reported on every sync, so every long
  poll returned at once while anybody typed. Typing now has a position
  in the sync token and is reported when it changes, including the empty
  list when the last person stops.

Also: Dockerfile, a `web` compose profile, Makefile targets, a CI job
with a proxy smoke test, docs. PLAN.md moves out of the repository.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 16:22:11 +02:00
tajniak81 adc18e7cf3 Merge branch 'admin-panel'
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

# Conflicts:
#	docs/deployment.md
2026-10-18 16:16:32 +02:00
tajniak81andClaude Opus 5.5 7e5e38c921 Admin panel (warp-admin) and the apps/ui design system
apps/ui: Warp's design system for Vue 3 + Tailwind v4. Tokens, fonts,
icons and logo come from the brand package, with a Tailwind theme on the
tokens and Vue components on the brand component styles.

apps/admin: the admin panel as a separate, optional service. warp-admin
embeds the built Vue app and proxies only the login endpoints and
/_warp/admin/v1 to the homeserver. Pages: dashboard, users, rooms,
federation, registration and tokens, server notices, application
services, audit log.

Also: pnpm workspace, go.work entry, Dockerfile, an `admin` compose
profile, Makefile targets, a CI job with a proxy smoke test, and docs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 15:05:16 +02:00
tajniak81andClaude Opus 5.5 f3ef963e82 helm: optional admin panel (warp-admin)
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admin.enabled (off by default) adds a Deployment and Service for
warp-admin on :8009, pointed at the homeserver's Service, with /healthz
probes and an optional ingress on its own host. The pods carry their own
name label so the homeserver's Service never selects them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 14:53:23 +02:00
tajniak81andClaude Opus 5.5 487e0f410b Phase 10: hardening and ops
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Implements PLAN.md Phase 10.

Simplified Sliding Sync (MSC4186) is served at the unstable
org.matrix.simplified_msc3575 endpoint and advertised in /versions. Lists
are sorted by activity and filtered by DM, invite, encryption, room type,
space and tag; room subscriptions, required_state with wildcards, $ME and
$LAZY, and the to_device, e2ee, account_data, receipts and typing
extensions are supported. Per-connection state is kept in memory and an
unknown pos answers M_UNKNOWN_POS.

Threads and relations: m.relates_to is indexed on roomserver_events
(migration 0012), /relations (with recursion) and /threads are served, and
every event a timeline read returns carries its m.thread, m.replace and
m.reference summaries in unsigned.m.relations. Notifications carry a
thread ID (migration 0013): threaded receipts clear only their thread, and
sync reports unread_thread_notifications when the filter asks.

Spaces: /hierarchy walks a space breadth first, asking other servers about
rooms this one is not in through the new federation hierarchy endpoint;
room_summary describes one room. /search runs on FTS5 (sqlite, pocketbase)
or tsvector (postgres), bounded to what each user may see, with context,
profiles, state, grouping and paging.

The PocketBase driver is real: the sqlite schema and store on an embedded
PocketBase app's database, with media in its filesystem, local or S3
(database.pocketbase.s3). It runs the full storage test suite.

Ops: OpenTelemetry tracing over OTLP/HTTP (tracing.*), with server spans
per route, component spans, and trace propagation on federation, push and
application service calls. New metrics for persisted events, waiting
syncs, sliding sync connections and the database pool, with a Grafana
dashboard. deploy/ adds a Compose setup (PostgreSQL, Prometheus, Grafana,
Jaeger) and a Helm chart; cmd/warp-loadtest loads a server and reports
request and delivery latencies.

The load tester found a long-standing bug, fixed here: on a server where
no account data had been written, every incremental /sync re-sent the push
rules and returned at once, and an all-zero token was taken for an initial
sync, so long polls became busy loops.

The PostgreSQL migrations and search dialect compile but were not run
against a live PostgreSQL in this change.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 20:21:31 +02:00
tajniak81andClaude Opus 5.5 a94794b866 Phase 9: application services and admin completion
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Implements PLAN.md Phase 9. internal/appservice reads registration files
(appservice.config_files), matches namespaces the way Synapse does
(anchored at the start), and delivers events to each service as
transactions read from the roomserver's event stream at a cursor kept in
appservice_state. A transaction in flight is recorded, so after a restart
it is resent under the same ID; failures back off from 2s to 5m, and a
successful ping cuts the backoff short.

In the Client-Server API an as_token acts as the service's sender or, with
?user_id=, as any existing user in its namespace. Services register and
log in their users with m.login.application_service; exclusive user and
alias namespaces are refused to everybody else with M_EXCLUSIVE. Unknown
aliases and users in a namespace are asked of the service first. The
ping endpoint reports M_URL_NOT_SET, M_BAD_STATUS, M_CONNECTION_FAILED
and M_CONNECTION_TIMEOUT. Services' own requests, and their users' when
rate_limited is false, skip the rate limiter.

Users can change their password (POST /account/password) and deactivate
their account (POST /account/deactivate), both behind the password.
Deactivation revokes tokens, deletes devices, optionally erases the
profile and leaves every room through a new userapi.AccountObserver.

The admin API is complete: user detail, the admin flag, deactivation and
reactivation, password resets, devices, media quotas
(media.max_user_storage_bytes plus per-user overrides), registration
tokens with use limits and expiry (registration.require_token), server
notices (internal/servernotices, server_notices.*), an editor for the
federation allow/deny lists persisted in server_settings, a delivery view
of the application services, and an audit log of every change.

Migration 0011 adds the registration token, server notice room, media
quota, audit log and appservice cursor tables. Policy lists are now
returned sorted. The Complement entrypoint loads the registrations
Complement mounts in /complement/appservice.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 12:58:28 +02:00
tajniak81andClaude Opus 5.5 b507753172 Phase 8: push and notifications
Implements PLAN.md Phase 8. internal/pushrules is the rule language: the
spec's default ruleset, all six condition kinds, glob and word-boundary
matching, intentional mentions switching off the legacy body rules, and
rule ordering as Synapse has it. internal/pushserver keeps the rules,
pushers and notifications and talks to push gateways.

Push rules are the m.push_rules account data, written only by the push
server; reads keep the user's own rules and the enabled/actions of each
default and take the rest from the current defaults, so new default rules
reach every user without a migration. PUT account_data/m.push_rules is
refused with 405.

The push server listens on the roomserver's emit stage and evaluates each
event on its own worker for every local member and an invite's target.
Notifications and per-room unread counts are stored in migration 0010;
counts are a seventh sync token stream, so /sync reports
unread_notifications and picks up count changes made after the event or by
a receipt from another device. m.read and m.read.private receipts clear
the counts; leaving a room clears it.

Pushers (http kind only) push through a bounded sender pool with retries,
honour event_id_only, drop push keys the gateway rejects, and go away with
their device. GET /notifications pages the history. New config section
push: enabled, include_content, gateway_timeout, notification_retention.

Account data writes now wake the user's blocked syncs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 11:43:36 +02:00
tajniak81andClaude Opus 5.5 74f7bc8805 keyserver: cache remote users' device and cross-signing keys
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POST /keys/query for a remote user who shares a room with a local user is
now answered from a cache, fetched whole with GET /user/devices/{userId}
on a miss. Incoming m.device_list_update EDUs are applied when their
prev_id matches the cached stream_id; anything else marks the copy stale
and it is fetched again in the background, and a stale copy is never
served. m.signing_key_update replaces the cached cross-signing keys. A
user's copy is dropped once no local user shares a room with them, by a
keyserver listener on the roomserver's emit stage.

Migration 0009 adds keyserver_remote_users, keyserver_remote_device_keys
and keyserver_remote_cross_signing_keys for sqlite and postgres.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 10:36:08 +02:00
tajniak81andClaude Opus 5.5 fc49f56339 Phase 7: E2EE support
Implements PLAN.md Phase 7: the server half of end-to-end encryption.
Devices upload identity, one-time and fallback keys; other devices query
and claim them, across servers too, and every one-time key is handed out
exactly once. Cross-signing, signature uploads, device list tracking and
server-side key backup complete the set.

internal/keyserver is the component. Keys are stored in canonical JSON
so that re-uploading the same key is a byte comparison, and signatures
uploaded later are kept apart from the key they sign and merged in on
read, so a key's own JSON stays what its owner uploaded. Device keys must
be for the caller's own device; cross-signing keys must be the
uploader's, carry the right usage and, for self- and user-signing keys,
be signed by the master key. Signatures are verified against the key as
stored. Replacing a master key asks for the password; a first upload or
an upload of the keys already stored does not, as the spec allows. A
signature of another user's master key is shown only to the user who
made it and never federated.

Every write that changes what /keys/query answers moves the device list
stream in the same transaction, one position per device, and wakes the
syncs of everyone sharing a room. The stream is the sixth field of a sync
token; older tokens still parse. The syncapi works out device_lists
changed and left from the stream and from membership moves in the
window, skipping invites and knocks, and reports
device_one_time_keys_count and device_unused_fallback_key_types, the
latter as [] when empty. GET /keys/changes uses the same logic.

Over federation: /user/keys/query, /user/keys/claim and
/user/devices/{userId}, and m.device_list_update and m.signing_key_update
both ways. Remote keys are not cached; an update about a remote user
sharing a room moves them in the stream so local clients re-query.
Device display names are not sent to other servers. With federation off,
remote users are reported in failures at once.

Deleting a device deletes its keys, through a new userapi
DeviceObserver. Key backup keeps the better copy of each session by the
spec's rule, never reuses a deleted version's number, and answers writes
to a stale version with M_WRONG_ROOM_KEYS_VERSION.

Storage is migration 0008 for sqlite and postgres, with a PocketBase
stub. The Complement target sets gain the key, device list, fallback,
cross-signing and backup tests.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 10:34:08 +02:00
tajniak81andClaude Opus 5.5 92836f8dcd Phase 6: media
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Implements PLAN.md Phase 6: the media repository. Clients upload files,
reserve an mxc:// URI and upload to it later, download and ask for
thumbnails, all through the authenticated media endpoints of Matrix 1.11;
other servers download this server's media through the federation media
endpoints, and media uploaded elsewhere is fetched over federation on
first use and kept.

internal/mediaapi is the component. Content goes into a BlobStore named
by its SHA-256, so the same file uploaded twice is stored once and the
hash doubles as the ETag; the metadata that maps an mxc:// URI onto a
blob is in media_repository and media_thumbnails. The local-filesystem
store writes to a temporary file and renames it into place once hashed,
so nothing ever refers to half a file. A storage driver can bring its own
store through storage.BlobProvider, which is where PocketBase's
filesystem abstraction (local or S3) plugs in with Phase 10.

Reserved uploads belong to the user who made them, take one upload,
lapse after a day, and are capped per user; a download of one waits for
its content, woken in memory the moment it arrives, for as long as
timeout_ms allows.

Thumbnails come from a fixed set of configured sizes, so a thousand
requested sizes cannot mean a thousand resizes. They are made on first
request and kept, never enlarge, honour a JPEG's EXIF orientation, and
point at the original when it already fits. The pixel count is checked
from the header before anything is decoded, at most four resizes run at
once, and concurrent requests for the same thumbnail share one.

Remote media is fetched through the signed client: the multipart/mixed
answer of Matrix 1.11, with a fallback to the legacy download endpoint
for servers that answer M_UNRECOGNIZED, and Location redirects followed
by a dialer that refuses loopback, private and link-local addresses.
Concurrent requests share one fetch, detached from the request that
started it. With federation off nothing is fetched, and what was cached
before is still served.

Downloads carry a sandboxing CSP, nosniff, inline Content-Disposition
only for the types the spec lists as safe, and private immutable caching.
The unauthenticated legacy download endpoints are off by default behind
media.legacy_unauthenticated_downloads.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 21:26:49 +02:00
tajniak81andClaude Opus 5.5 6aaf554336 Phase 5: federation
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Implements PLAN.md Phase 5: the Server-Server API. Warp joins rooms on
other servers and lets their users join its rooms, invites across servers
with the invitee's server countersigning, rejects remote invites (locally
if the inviter is unreachable), and exchanges events, typing, receipts and
to-device messages with other homeservers — all behind the runtime switch,
which now starts and stops real outbound traffic.

The protocol lives in internal/federation with no knowledge of rooms:
X-Matrix signing (fuzzed parser), the spec's discovery algorithm keeping
the dial address and the TLS name apart, a signed client that refuses
every request while the switch is off or the policy denies the
destination, and a key ring that caches other servers' keys for at most a
week, with optional notaries.

The roomserver takes events from elsewhere through the spec's intake:
signatures and hashes (a hash mismatch keeps the redacted form), the rules
against the event's own auth events, against the state before it — with
/get_missing_events for small gaps and /state_ids for wide ones — and
against the current state, where a failure is a soft failure. Events held
without their state are outliers: a column on roomserver_events, because
the current state of a room joined over federation is almost all
outliers, and excluded from every timeline query. Forks are resolved at
the room's head. Membership across servers is make_join/send_join,
make_leave/send_leave and countersigned invites, in both directions;
m.room.server_acl is enforced on everything another server sends.
History before a remote join is backfilled when /messages pages past it,
stored at negative stream positions.

internal/federationapi is the running component: the inbound endpoints,
and an outbound queue that persists what it owes each destination, sends
it in transactions of 50 PDUs and 100 EDUs, backs off from ten seconds to
six hours, survives restarts, and drops events persisted while federation
is off rather than delivering a backlog in one burst. Its Module is what
the switch starts and stops.

Also: a TLS listener for port 8448, trusted key servers, key validity and
an outbound CA bundle in the config; per-destination health and backoff
reset in the admin API; remote profiles, aliases and directories in the
Client-Server API; a Complement federation profile. See
docs/federation.md, including its known gaps (no partial-state joins, no
key rotation).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 17:14:20 +02:00
tajniak81andClaude Opus 5 d187ad0d17 Phase 4: sync
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Implements PLAN.md Phase 4: the read model. /sync, /messages and /context,
the filters that narrow them, and the streams a response carries that are
not room events — typing, receipts, presence and to-device messages. With
this a client can be used against Warp, which is milestone M1.

The one architectural choice is that the syncapi has no copy of the rooms:
it reads them through the roomserver. Dendrite gives its syncapi its own
tables and feeds them from the output stream, which is right for a design
where the two can be separate processes, and Dendrite's could be. Warp is
one process by decision, and there the copy buys nothing and costs the
hardest class of bug a homeserver has — a read model that disagrees with
the room, where a client is shown a message that was rejected and the only
way to find out is to compare two tables. So the roomserver grew a read
model (stream.go, roomsync.go, visibility.go) rather than exporting its
store: reading an event means parsing it under its room's version, and a
second copy of the version registry, the parser and the client projection
would be a second place for them to disagree.

syncapi: stream tokens naming a position in each of five independent
streams, so a client that has seen receipt 7 but only event 4 can say so in
one opaque string. A token with fewer positions than this build writes is
accepted and the rest read as zero, which is what lets a token stored
before a stream existed go on working. The PDU position comes from
MAX(stream_ordering) and not from the counter row the other four use: the
counter is advanced inside the writing transaction, so a token taken from
it would name a position whose event no reader can see yet, and the event
would be skipped for good once that transaction committed.

Long polling goes through a notifier that wakes by room and by user rather
than globally — an event wakes the listeners of its room, a membership
event also wakes the user it names, so an invite reaches a client that is
not in the room yet. A wake-up is only ever a hint: the listener re-reads
the streams and decides for itself what changed, which is what makes it
safe for the notifier to hold no state about what each client has seen. The
listener registers before the read, so an event landing in between leaves
the channel signalled and the sync reads again rather than blocking on a
change it just missed. EventPersisted must not block, because it is called
with the room's write lock still held.

"Something happened" is not "a token moved". A stream can move without this
user being concerned by it, and returning on every such move would turn a
long poll back into a busy loop. The same trap caught presence twice over:
a client says it is still online by syncing, so ?set_presence= makes every
sync a presence write, and a stream that moved each time would wake every
peer, which would sync, which would move it again. SetPresence therefore
reports whether anything a peer would notice actually changed, and a write
that only refreshes the last-active timestamp leaves the stream alone.

Timeline windows are named by their two ends and a direction, Low exclusive
and High inclusive in both directions, rather than by "from" and "to" as
the wire format spells them. Each of those would otherwise be the low bound
in one direction and the high bound in the other, which is exactly the
off-by-one every pagination bug is made of; the handlers translate once and
nothing below them thinks about it again. A sync's timeline is read
backwards and reported forwards, because a client wants the newest events
of the window it missed — a forward read with a limit hands it the oldest
and then calls the rest a gap.

visibility: history visibility is now a span rather than a yes or no, which
is what Phase 3 deferred here. A user who has left a room is served the
room as it was when they left — their state reads, their members and their
timeline — instead of being refused, and is bounded above at their own
membership event so a kicked client cannot go on streaming. Their span is
found from their own member events, so a user who joined, left and rejoined
sees their latest span. ?at= on /members is honoured for the same reason.
What is left is that the span is computed from the room's current
history_visibility where the spec judges each event by the one in force
when it was sent; that is a state read per event and belongs with open
question 1.

Typing is held in memory and nowhere else: notifications expire in seconds,
are worthless across a restart, and arrive one per keystroke-burst per
room, so persisting them would be the busiest table in the database holding
the least valuable data in it. Receipts only ever advance, compared on the
position of the event acknowledged rather than on arrival, because two of a
user's clients read at different speeds and the slower one must not drag
the marker backwards. To-device queues are per device and drained by the
next sync rather than by the one that delivered them, so a client that
crashes in between gets the batch again — the right way round, since a lost
key share leaves a message permanently undecryptable and a duplicate is
ignored. A wildcard addressee is expanded when sent, not stored, because
"every device" means the ones that existed then.

Presence is off by default, which answers PLAN.md open question 3. It is
the noisiest thing in Matrix and the one genuinely fan-out notification
here; a private homeserver gains little from it. With it off the endpoints
refuse rather than disappearing, because a client that gets a 404 from
/presence concludes the server is too old to have it and stops asking.

storage: one migration per driver adding the receipt, to-device, presence
and filter tables with a counter row each, and a stream position on the
existing account data table rather than a parallel one — there is exactly
one current value per (user, room, type), and a second table would be a
second thing to keep in step. Account data is reported in an event list but
is not an event, so it gets its own response type: a room event with an
empty sender and no timestamp would make a client decide what that meant.

Deliberately missing, each named in docs/sync.md: notification counts (they
need push rules, Phase 8), device lists (the keyserver, Phase 7), anything
remote (Phase 5), threads (Phase 10). device_lists is sent as two empty
lists because a client reads a missing one as malformed; the notification
counts are left out entirely, because a zero there is a claim and an absent
field is not.

Tested through HTTP rather than against the builder, because what is worth
pinning down is the response a client sees — which section a room lands in,
whether a token handed back can be handed in again, whether paging
terminates and loses nothing. The storage tests run against both SQL
drivers; the notifier has its own tests for the concurrent case. A live
server was driven end to end, which is what caught the two bugs the unit
tests had missed: a backwards /messages page must be in reverse
chronological order, and `start` must name where the page began rather than
position zero when ?from= was omitted.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-10-16 11:55:27 +02:00
tajniak81andClaude Opus 5 c96f88e994 Phase 3: rooms, local only
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Implements PLAN.md Phase 3: the roomserver, the room half of storage, the
Client-Server room endpoints and the admin room endpoints. A client can now
create a room, invite, join, leave, kick, ban, send messages and state,
redact, name a room with an alias and find one in the public directory.
Nothing talks to another server; every operation that would need to is
refused with a message that says so rather than a bare M_FORBIDDEN.

roomserver: one input pipeline every event goes through, whatever sent it —
validate, authorise, resolve, persist, emit. The rules are not
reimplemented here; internal/matrix is pure library code and this is what
connects it to a database and to a room's history. The Client-Server
handlers do no authorisation of their own, deliberately: whether Alice may
kick Bob is a question about the room's power levels, and the one place
that is answered correctly is the authorisation rules inside the pipeline.

A mutex per room serialises writers. Two events racing into one room would
each read the same forward extremities, both become one, and fork the room
for no reason — which would then need state resolution to put back
together. State resolution is wired in anyway for the multi-extremity
case. It is unreachable from outside in this phase, and the alternative is
a pipeline that authorises against one arbitrary branch of a fork without
saying so.

Room versions 3 to 12 all work and are each tested end to end. Version 12
earns that coverage: its room ID is the create event's own ID, its create
event carries no room_id, and the create event is excluded from every other
event's auth_events — so the state auth.Check is given is the event's
auth_events plus the create event, which that version identifies by room ID
rather than citing.

createRoom sends the spec's events in the spec's order, each authorised
against what the ones before it produced. A failure part-way leaves an
incomplete room, which is the lesser evil: the alternative is holding every
event of a new room in memory and writing them in one transaction, making
the pipeline that authorises them a special case. The one failure a second
client can cause at any time, an alias clash, takes the room row back out.

Redactions stay two decisions, as the spec keeps them. The rules let almost
any redaction into the room; whether it applies to its target is a separate
test, run inside the same transaction as the redaction itself so that a
client holding an event ID can always read the stripped event.

storage: events keyed by event ID rather than by a surrogate, since an
event ID appears in prev_events, auth_events, state snapshots and client
requests alike. Stream ordering comes from a counter row bumped inside the
write transaction, because a PostgreSQL sequence is explicitly not
transactional and a rolled-back write would leave a hole in the stream that
/sync would have to be taught to skip. State snapshots are stored per event
and deduplicated by content hash, so the table grows with state changes
rather than with traffic — and that is what makes "the state after a
forward extremity" answerable at all. The room's listing columns are
denormalised onto its row because the public directory orders every
published room by member count and pages the result, which cannot be done
by reading each room's state in turn.

Federation-disabled behaviour from PLAN.md section 3 is enforced here.
Restricted joins are the exception that works: the rule needs a signature
from the authorising user's server verified, and while federation is off
that server is always this one.

adminapi: room list and detail, purge, force-leave, and room and event
counters on the dashboard. clientapi gains its own rate-limit buckets for
createRoom and for joining, both of which write events rather than read
them.

Tested against the real event core and a real database rather than fakes:
what is under test is whether an event this server signs is one the
authorisation rules accept, and a fake of either would only prove that the
pipeline calls what the fake expects. The storage tests run against both
SQL drivers. docs/rooms.md describes the pipeline, the storage decisions
and the known gaps — chief among them that history visibility is
room-level rather than per-event, and that /sync still reports no rooms,
both of which belong with the event stream in Phase 4.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-10-16 10:34:57 +02:00
tajniak81andClaude Opus 5.5 2fbd5f53ce Phase 2: the event core
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Implements PLAN.md Phase 2: the library every later phase is built on,
as pure code under server/internal/matrix with no HTTP and no storage.

canonicaljson: the canonical JSON encoding, hand-written because
encoding/json escapes <, > and & and accepts floats. Integers only, in
[-(2^53)+1, 2^53-1]; lone surrogate escapes rejected rather than turned
into U+FFFD.

signing: the Signing JSON algorithm alongside the existing key handling,
and one lenient base64 decoder shared by the packages above it.

id: identifier grammars as they appear inside events, deliberately laxer
than userapi's account rules because rooms carry historical user IDs.

roomversion: the registry. Versions 3 to 12 are supported, each written
out in full as a Rules value with the flags the other packages read.
Versions 1 and 2 are known but refused: their event format and state
resolution v1 wait for federation. createRoom will default to 11, as the
spec asks for a while after 1.16, with 12 available.

event: PDU parsing and validation, content and reference hashes, event
IDs, the redaction algorithm for every supported version, signing and
verification, and a Builder.

auth: the authorisation rules in spec order, power levels with their
defaults, v12 creators with infinite power, the auth events selection
algorithm, rule 3's auth_events checks, and the separate test for
whether a redaction applies. Comments use the room version 12 rule
numbering, with the version 11 numbers given where they differ.

stateres: state resolution v2, and version 12's amendment (an empty
starting state and the conflicted state subgraph).

Tested against the spec's own vectors byte for byte: the canonical JSON
examples, both JSON signing vectors and both event signing vectors.
State resolution ports scenarios from Synapse's suite. canonicaljson
and event.Parse have fuzz targets.

The capabilities endpoint now advertises the registry instead of a
hard-coded "11". docs/event-core.md describes the packages and the
known gaps.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 22:23:35 +02:00
tajniak81andClaude Opus 5 6004bb01de Phase 1: accounts and sessions
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Implements PLAN.md Phase 1. A client can now register, log in, manage its
devices and set its profile; an operator can create accounts and flip the
runtime switches. There are still no rooms and no real /sync.

userapi: accounts, argon2id passwords in PHC format, devices, access and
refresh tokens stored as SHA-256 hashes, account data and the admin flag.
Its storage interface is storage.UserStore, implemented once in sqlstore
with `?` placeholders; the postgres driver supplies a rebind function and
unique-violation recognition rather than keeping a second copy of thirty
statements. Timestamps in these tables are int64 milliseconds, the unit the
Client-Server API uses on the wire.

Client-Server API: register (user-interactive auth with m.login.dummy and
optional registration tokens), register/available, token validity, login
with m.login.password, logout, logout/all, refresh, account/whoami,
capabilities, devices/* with password-gated deletion, profile/*, global and
per-room account data.

GET /sync is a deliberate placeholder: it answers a valid token with an
empty but well-formed response and refuses a revoked one. Phase 1 has no
rooms, so that is the whole truth, and it is what makes session revocation
observable. Phase 4 replaces it with the syncapi.

Auth middleware resolves a bearer token (header or the legacy query
parameter) to a device and user, answering an expired token with the soft
logout the spec asks for. Rate limiting is a token bucket per endpoint class
keyed on the client address, returning M_LIMIT_EXCEEDED with retry_after_ms.

adminapi v1 under /_warp/admin/v1: admin-only auth via a normal Matrix
token, GET/PUT /federation and /registration driving internal/settings and
reporting a config-pinned switch as a 409, GET/POST /users, GET /stats.

warp create-account [--admin] creates the first account straight in the
database, so a new install with registration off has a way in.

Complement is wired up for the federation=off profile: an image meeting its
contract, an entrypoint that configures Warp entirely from WARP_*
variables, and a runner that builds, clones and executes the target set
(TestRegistration, TestLogin, TestDeviceManagement). It has not been run
yet -- there is no container runtime on the development machine -- so the
three tests' assertions were read from the Complement sources and pinned as
httptest tests instead, and CI gained a job that runs the real thing.

Also fixes a .gitignore bug from Phase 0: the unanchored `warp` pattern,
meant for the built binary, also matched the directory server/cmd/warp and
silently excluded the entire command package from the repository. The
binary patterns are now anchored to the repository root, and cmd/warp is
committed for the first time.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-10-15 18:18:37 +02:00
tajniak81andClaude Opus 5 b4fb60a8ab Phase 0: bootstrap the Warp homeserver
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Scaffolds the server module and everything Phase 0 of PLAN.md calls for:
a binary that boots, serves its discovery endpoints and nothing else yet.

- config: one YAML file plus per-field WARP_* environment overrides,
  unknown fields rejected, validation that reports every problem at once
- logging and metrics: slog, a Prometheus registry, per-route HTTP
  instrumentation labelled by pattern rather than path
- httputil: the Matrix error envelope, error-returning handlers, CORS,
  request logging, panic recovery, and a router over http.ServeMux
- endpoints: /_matrix/client/versions, /.well-known/matrix/client,
  /.well-known/matrix/server (gated), /healthz, /metrics, and
  M_UNRECOGNIZED for everything else
- storage: driver registry, shared database/sql base, checksummed
  migration runner, sqlite and postgres drivers, pocketbase stub
- settings: server_settings table behind a cached service, so the
  federation and registration switches change without a restart
- federation: the gate that makes federation a runtime mode
- cmd/warp: serve, migrate, generate-keys, version
- Makefile, golangci-lint v2, GitHub Actions CI (Linux and Windows tests,
  race on Linux, storage tests against PostgreSQL, lint, boot smoke test),
  Dockerfile, example config and docs

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-10-15 17:01:13 +02:00